Tag Archives: writing advice

Tip: It doesn’t matter how good you are, you’re going to hurt tomorrow.

The first rule of fighting is:

1) Don’t Get Hit

The second rule of fighting is:

2) You Will Get Hit


Here’s a fact of life: real fights start cold, your character will have zero time to warm up their body or prepare their muscles. They won’t have a chance to get their body into perfect condition before the first attack comes, so the chances of them pulling or straining a muscle is high, even if they win the fight. They will be bruised, they will be battered, and their injuries will stay with them for weeks, if not months.

One of the hardest truths of combat is that no injury ever really heals. Even with medical attention, the injury will stay with the character. For an example: Go watch some of Jackie Chan’s earliest movies and then one like “The Karate/Kung Fu Kid”. You’ll notice that even though he is still an amazing fighter, he cannot really walk straight anymore. And Jackie Chan doesn’t even actually fight, he just practices martial arts and occasionally jumps off the Brooklyn Bridge.

Fighting puts constant stress on the body and wears it out quickly, even if your character is taking fewer hits and isn’t stupid, they’re still going to hurt in the aftermath. Whether or not your character takes pride in their bumps and bruises is up to them, but the body will wear out. If you as a writer ignore that, then your characterization and story will suffer.

-Michi

Tip: Fights Start For A Reason

Often in novels and television shows, it can seem like fights start for no reason at all. The author bases their fights around a moral stand point, the other character is a bully, they are a bad person, or evil, and there are often no follow up consequences.

It’s actually rare in life to find a living person who wanders around randomly spoiling for a fight. Now, they do exist, I know people who’ve met a few, but the amount that they actually appear in fiction is actually rather ridiculous.

Someone who’s planning to start a fight will actively assess several different factors. Here are some basic ones:

-They will weigh their chance of injury and death versus success

-They will look at the numbers advantage (does their opponent have more people than they do)

-What is the target’s social connections

-What fallout will occur with victory and defeat

-What they can gain from the fight versus what they will lose

-The cost of victory

Even if your villain is a minor character, spend some time with them, and examine what their motivation is. The same is true for your hero. Most victories are won in combat without ever firing a shot and someone trained and untrained will notice (sometimes subconsciously) the difference between a character who is pretending they know how to fuck someone up and a character who really does.

What one character knows about another will change the underlying reasons for why they are fighting and remember, no fight  is free. There are always consequences.

-Michi

Tip: It’s necessary let your character be afraid.

Fear may be the mind-killer, but it’s a very necessary component of any character. For an action hero or any protagonist who deals with power (physical, psychological, spiritual, supernatural) how they approach fear will be the deciding factor in whether or not they will fall into the category of a bully.

For any true combatant (who isn’t a psychopath) overcoming the instinctual fear of harming themselves and causing harm to someone else is a key part of their training. How they handle the prospect and reality of causing harm to another, especially if that person falls into the category of “us” as opposed to “them”, will be a defining part of who they are. Combat is a terrifying, brutal, and uncomfortable place that is as much based in psychological willpower as it is a physical action.

Remember, fear is much more important than anger. Does your character face their fears? Do they run from them? Or do they inflict their fears on others?

-Michi

Reference for Writers: When you need to do a lot of research on something

reference for writers: When you need to do a lot of research on something