Tag Archives: writinglover12

If you stab someone in the forearm with a knife could they bleed out?

Yes. There’s an artery in the wrist and when it gets nicked, then the person who was stabbed will bleed out and they will do so fairly quickly. You can do the same with the upper arm as well. It’s also worth noting that when nerves, tendons, and muscles get cut (slashing the hand, slashing the bicep, slashing the triceps), they have more difficulty working and could, potentially, stop working all together.

This is part of the reason why knives are bad news bears and why even if you have a knife, you want to run away from someone else wielding a knife. Knives are precision work, the shortness of the blade means that the fight happens in much tighter quarters, making the strikes difficult to block, and is over much more quickly.

It’s also worth noting that when one does get stabbed or fights with an open wound, they are increasing the likelihood of death. Your heart rate elevates during physical activity, the blood keeps pumping through the body, and spills right out of the hole. The closer you get to an artery, the faster that happens. This is why pulling an object out of your body in the middle of the fight is a bad idea. If someone buries a knife in your back, you want to leave it there until the fight is over. It’s not the best solution and may continue to do more harm, but it will also keep the blood you need to live from spilling out until you can find a better way to contain the wound.

-Michi

This might be weird, and I’m not sure if it’s anything you can answer, but do you have any tips on space fights? Like with ships and stuff? How to make them realistic (or semi-realistic)? I wonder how good of a study Star Trek and Star Wars may be (though in the Star Wars galaxy space might just work like that, who knows?). If you can’t help I understand, and thanks.

Babylon 5 is your friend, watch Babylon 5. It uses some hard science and the human technology (ships, space stations) use rotating sections to generate artificial gravity. The fighters have thrusters that allow them to move in all four directions. The show is pretty great, it’s writing is top notch and one of my all time favorites. The first season is a kinda rough, but it really finds it’s feet in the second one and the whole series is great for the way it ties everything together.

Star Trek isn’t so great because it’s working under the physics of submarine warfare, not space. I have no idea about Star Wars.

I remember Ender’s Game doing some fun stuff with the ability to move in all three directions. C.J. Cherry’s Downbelow Station series is nice to get some ideas for sci-fi, though not necessarily combat.

The Dead Space games are also good, especially if you want to start playing around with movement in four directions and transitioning between gravity and no gravity. It’s a really great sandbox for trying to simulate fighting in space, less with the ships, but you might get some nice ideas. Dead Space 2 is really good for that, so is Dead Space 3 in the early space sections.

Does anyone have any other suggestions that might help?

-Michi