Tag Archives: wounds

Hello, I have two questions about one subject. I have two characters who are injured in my story. One has a deep stab wound in his upper back. The other has a sprain wrist. I want to know, realistically how fast each one can heal? The stab wound is a clean cut in-out job and I would like to know how fast the character is able to walk about. The one with the sprained wrist is also a sword fighter, how quickly could he heal at a push? It will be a great help, thanks.

A couple of weeks on the sprain. Technically it can take as much as two months until it fully heals, but the joint should be useable long before then.

The stab wound… depending on the circumstances, you could be looking at a month before it’s even sealed up, to say nothing of actually healed.

The closest I’ve gotten to being stabbed was stepping on a nail about a decade ago, and I cannot recommend it.

Accounting for various factors, including the victim’s age, diet, and general health at the time of the injury, you could be looking at six or seven months before the wound is mostly healed.

Moral of the story: if you want to use that character again, and your time frame isn’t spread out over years, don’t stab them. Shooting them and car accidents come with similar warnings.

Again, I’m not a doctor, so some of my numbers could be faulty because someone was getting creative with case studies on the internet because they wanted to sell their “new” medical techniques. But, best guess.

-Starke

readingwithavengeance said: To be fair, with the stab wound, he can *walk about* the whole time. It’s using the shoulder/arm that’s going to take healing.

That’s correct, and this is why I probably shouldn’t be answering questions in the middle of the night.

Also, it’s worth pointing out that you really can’t “push” to heal faster. Proper medical treatment will speed the healing process, but pushing (in most senses) will usually aggravate the injury further, meaning it will actually last longer. This is especially true of the sprain if your character is pushing to recover as quickly as possible. Once they’re mobile, if they try to push the joint too hard before it’s fully healed they could very easily injure it again. My suspicion is, they’d also be at risk for a more severe injury in that case, but I’m not sure.

-Starke

So one of my characters gets stabbed and it ends up hitting the femoral artery. I was wondering, if the blade remained in the leg, how long would it take to bleed out, how long would it take for irreperable damage to be done, and how would you go about fixing it? I mean obviously doctor, but what would the doctors do to fix an artery and how would they go about it? If you or any of your followers know, could you please help me out? Thanks!

A character who gets stabbed in the femoral artery is going to die in maybe five minutes. This is like having a character who gets their aorta or carotid artery cut, they’re pretty dead. They’ll also pass out in less than a minute, so they won’t be awake while they are dying. This is important.

Wiki Answers it should be noted that when they’re discussing medical treatment here they mean the ER and into surgery. Bleeding from an artery is difficult to stop because of it’s closely tied to the heart. So, yes, you die really fast.

You want to check the answer with a doctor, of course, and see if they or a Paramedic have any information on how to keep someone alive.

-Michi

At one point in a story I’m writing, Character A get’s stabbed in the shoulder by Character B’s blade, and is pinned to the ground by said blade. While Character B is walking away, Character A is trying to pull the sword out of his shoulder. Everytime I write to try to write this scene out it seems.. Off. Like Character A’s reaction to it all, or if it would even be possible to pull the blade out and keep fighting. Is there anything that might help me out with this?

My first question is why would Character B leave the sword? Swords are expensive. Well, okay, not always, but good ones are hard to come by. A sword isn’t going to be some prop a character will just throw away. It’s an old friend, it’s a buddy, it’s an extension of the swordsman. He or she will spend a large portion of their time caring for this sword and maintaining it’s combat readiness. Gear doesn’t care for itself and a weapon that a character will view as part of themselves won’t be left behind.

Besides, if Character B pulls the sword out of Character A then they’ll bleed out faster and die quicker. This was the point of stabbing them, yes? A character who got pinned to the wall with a sword through the shoulder, depending on how close it cut to the joint, may have just lost their arm. At the very least, they’ll have lost the use of that arm. If the sword is buried in the wall, then Character A is at significant risk of doing more damage to their arm and shoulder by pulling it out because they don’t have the leverage to pull it straight out. If they pop it upwards out of their shoulder, then they are at risk for greater injury.

Another character could pull the sword out, this character is most likely Character B, but Character A’s fighting capacity will be cut in half. Unless there’s some major reason why Character A needs to keep fighting such as the world is ending or their loved one is about to be cut down, they’re most likely going to back off or they’ll die right there.

Half of fighting is about knowing when to retreat and you should always be careful about inflicting grievous harm on a character. Their injuries should be meted out carefully to match what the sequence still needs the to do. If Character A was slashed across the ribs, had taken a deep blow to the upper arm, or had their quadriceps cut, they would actually stand a better chance of continuing the fight (though this would lead to long term injuries). If Character A is superhuman, then the rules about what they could or couldn’t keep fighting through go out the window.

Something to think about.

-Michi